SURFACE : Ideas+Concepts.

"When one presses his/her ear against the floor and listens closely, the sound of the surrounding environment is heard."

The concept of Urban Symphony is the visual and audio composition of the city, which is generated by the contact between physical objects, humans or animals with the surface of the ground. In other words, from the underground perspective, the objects that drop, roll or touch the ground create sounds and visuals.

SURFACE : Visual Precedents.

"Metro De Madrid” (2007)
Director: Gabe Ibañez of Peliculas Ponder
Post Production: Senera Digital, Madrid, Spain
"WWF” (2007)
Agency : Dentsu Tech Inc.
Post Production: FuriFuri Company, Japan

 

SURFACE : Storyboard.

Surface was divided in 6 sections within 3 minutes. Begin with intimate view of everyday objects, to human activities and ending with the city at large;

1/ Small objects drops
2/ Under the table ( Interaction between objects and human)
3/ Under the sidewalk ( Human walks on the surface)
4/ Under the park ( Bodies parts contact to the ground)
5/ Under the street ( More complex actions)
6/ Under the intersection (Looking at the city as a whole)

Storyboards : 01 . 02 . 03 . 04 . 05 . 06 . Animatic(.mov)

 

SURFACE : Protoypes+Testing.

An early visual testing was created in Cinema 4D without any narrative. It was a more technical test.


We began live action experiment by constructing a small translucent table to test shooting real life object.

The design was originally inspired by Richi Owaki’s Preperation Slide project. For more information visit : New Clear


Testing Table Contruction.


A music video was made within 2 weeks as a prototype.

Title : Mozad Music Vdo : Musart Project
Duration : 05:10
Music : OSCII

SURFACE : Liveaction Shooting.

The larger platform was built for the people tp perform on. There were more than 20 participants and it took 3 days to complete the whole shoot (5 - 6 hours a day).


(Photo : Conway Liao, Doris Yee, Jennie Tsai, Tong Thitawan)
Live Action Snaps : 01 . 02 . 03 . 04

 

 

SURFACE : Styleframes

The inital styleframes were created with a still images from the shot footages to determine art direction of the film. Since the film had no camera movement, all the texture and environment could be generated in Adobe Photoshop, with some 3d rendered objects from Cinema 4D.


Styleframes : 01 . 02 . 03 . 04


LSURFACE info.